Skip to main content

Project 4, Session diary 7: Mick Gordon's DOOM soundtrack

Week 3, Monday 15th of May
Goals:
Optimize workflow, continue working on the instrumental, practice sound design in serum and with the Korg Volca Bass, write notation for instruments to record
Resources:
DAW (FL Studio, Logic), instruments (guitar, piano, etc.), leads, mics,

Diary:
I completed 3 of the 4 goals I set myself this week, I practiced sound design and wrote a blog post about how I jammed with the Korg Volca Bass. I continued working on the instrumental and have nearly completed it now. I tested the mix in MIT 3 through the Genelec speakers and wrote down some things I need to focus on and change to make it cleaner.

I also restructured my room to create a more comfortable working environment, I moved my bed to the window to create more space to sit at the desk and removed equipment I don’t use to have more desk space. This really helped me optimize my workflow because I didn’t have things lying around and distracting me and additionally I could easily get to all the gear I needed like the Volca Bass or my audio interface.

Having that extra space behind the desk allows someone else to sit next to me so
I two people can work on a session and easily collaborate.
This is very beneficial to me as Lauren will join me for a writing session after half term and Jonny for a recording session.

Unfortunately, my Focusrite Scarlett 6i6 audio interface broke but luckily Lauren lent me hers. I am currently saving up to buy the Native Instruments Komplete Audio 6, which is a very good quality audio interface.
Image result for komplete audio 6
Source: (Native-instruments.com, 2017)

Despite making great progress, I wasn’t able to write down the notation for the guitar that I’m going to record because I haven’t decided on a melody yet.
I will try to do this when I get back on the 3rd of June.

I also focused on continuing to work on a soundtrack inspired by the video game “Dying Light” which is a post-apocalyptic zombie first person shooter and the incredible soundtrack was written by Pawel Blasczcak. He used a lot of vintage analog synths like the Arp Odyssey to create a very atmospheric soundscape which fits the game perfectly.
I experimented a lot with Serum to create similar and also very different arpeggiated sounds to the original Dying Light soundtrack. I messed around a lot with the use of reverb on the insert of a channel instead of a parallel to achieve a very cloudy and washed out sound.

During my researching for Task 2 Part A, I watched an interview with Mick Gordon which inspired me to get more creative and try to think out of the box.
Source: (YouTube, 2017)

Source: (Gdcvault.com, 2017)

He also held a presentation at GDC 2017 where he talked about his workflow and how he made the DOOM 4 soundtrack and he repeatedly said “Change the process to change the outcome” (http://www.gdcvault.com/play/1024068/-DOOM-Behind-the, GDC 2017) which can be interpretated as getting out of your comfort zone and breaking habits to create very unique sounds instead of always using the same templates, presets and samples.
Using the example of the DOOM soundtrack Mick experimented a lot with guitar pedals specifically distortion and compression pedals to simulate the “evil energy in hell” flowing through everything.
He sent sine waves through 4 different chains of guitar pedals:
  • Chain 1: Four FX pedals and a splitter.
  • Chain 2: Four FX pedals and a compressor.
  • Chain 3: Tape Echo, FX pedal, AKAI, spring reverb, and a compressor.
  • Chain 4: Mini amp, microphone, splitter, and a pair of compressors.
Each output was then run into a mixer, then into an EQ and compressor, before finally being entered into the Digital Audio Workstation. (New and New, 2017)

Doom - GDC 17
Source: (New and New, 2017)

The result was incredible, the distorted but very interesting and rhythmic sounds were a very accurate representation of what pure energy would sound like.
From then on he referred to this setup as his “DOOM instrument”

“Change the process, change the outcome. If you’re struggling to come up with something new, if you find yourself stuck in a rut, if you’re suffering from creative blocks, change the process. Change the way you’re doing things and you’ll end up with a different result.
“Not only that, have the courage to do so. I say courage, not confidence. Confidence comes from doing the same thing over and over again. It takes courage to change that.
“Finally, and most important,” concludes Gordon, “A team that encourages an environment where you feel comfortable in failure will enable you to thrive.” (New and New, 2017)
The presentation really inspired me to try techniques like this for myself and get out of my usual habits to create a unique workflow for each project to truly reflect what the game should sound like and get out of creative blocks.
It’s also a great way to learn new things like sound design and what you can achieve with different signal flows, recording techniques, effects etc. and finally to break boundaries and innovate.

Because Mick Gordon is such an inspirational figure to me from whom I have already learned so much I wanted to try to contact him to question him further about his production techniques and what advice he had about how I should approach creating a portfolio.
I direct messaged him on facebook and to my disbelief, he responded in a matter of hours which made me incredibly happy.
I included some screenshots of our conversations:



Bibliography:
Gdcvault.com. (2017). 'DOOM': Behind the Music. [online] Available at: http://www.gdcvault.com/play/1024068/-DOOM-Behind-the [Accessed 25 May 2017].

Native-instruments.com. (2017). KOMPLETE AUDIO 6. [online] Available at: https://www.native-instruments.com/en/products/komplete/audio-interfaces/komplete-audio-6/ [Accessed 25 May 2017].

New, D. and New, D. (2017). Highway to Hell: How Mick Gordon crafted the Doom soundtrack - Thumbsticks. [online] Thumbsticks. Available at: http://www.thumbsticks.com/mick-gordon-crafted-doom-soundtrack/ [Accessed 25 May 2017].

YouTube. (2017). Mick Gordon on Composing DOOM's Soundtrack - Extended Interview. [online] Available at: https://www.youtube.com/watch?v=Bthei5ylvZ4 [Accessed 25 May 2017].


Comments

Popular posts from this blog

Project 4, Session Diary 3: Industry related project & agenda for Thursday

Today I started with my Research Task A, I chose the songs that I will analyse and wrote down the main focus points of my research for example: Performance accuracy Audio quality Recording techniques Mixing techniques Arrangement Production techniques I started analysing the first of the three tracks “True Friends by Bring Me The Horizon”. I listened to the track multiple times and wrote down some key aspects of the track and how it differs from the typical metal song. I analysed the music video and tried to figure out what gear Jordan Fish (the keyboard player and programmer uses) in the studio and for his live performances. I found an interview where he shines some light on this topic and I will probably use some quotes from it. In the lesson Industry Related Project I learned how to cite correctly using the Harvard format and Colin Duran our lecturer showed us a very useful website called “Cite This For Me” which automatically creates citations for your ...

Learning a second instrument: drums

At the moment I'm trying to learn to play drums, I'm currently collaborating on a coupke of tracks with my very good friend Tom who is a extremely talented drummer. One of my favourite things to do when producing a track is to programm the drums, not just accoustic and/or electronic but also epic cinematic percussion. My hands and feet are usually tapping on something in a rhythmic way (I'm very bad at sitting still) and because of all this I figured: why not just try playing drums? Three days ago I was in the studio jamming with Tom and he taught me some basic drumbeats which I picked up pretty quickly, I really enjoyed it.... So yesterday I went to the drum pods and booked one for 1:30 hours and just jammed along to tracks that I liked and it was so fun! So today I bought some used drumsticks from Max and I'm going to try to practise at least 3 days a week to hopefully be mediocre by the time of christmas. Atleast that is my goal.